|
Definition
|
|
Unit
|
|
Archer that fires multiple arrows at once
|
|
Chu Ko Nu
|
|
Infantry Unit that can heal allied units
|
|
Warrior Priest
|
|
Infantry Unit that weakens the enemy's armor
|
|
Obuch
|
|
Siege Unit that self-destructs when attacking
|
|
Flaming Camel
|
|
Heavy Cavalry Unit that deals damage to nearby enemies
|
|
Cataphract
|
|
Mounted Archer Unit that deals bonus damage against other Mounted Archers
|
|
Camel Archer
|
|
Fast but Squishy Infantry Unit with a ranged attack
|
|
Gbeto
|
|
Tanky, Heavy Cavalry Unit, particularly effective against other Melee Units
|
|
Boyar
|
|
Heavy Cavalry Unit that is empowered when near other Cavalry Units
|
|
Monaspa
|
|
Heavy Cavalry Unit that charges its attack during battle
|
|
Coustillier
|
|
Upgrade Variation of the Longswordsman
|
|
Legionary
|
|
Mounted Monk
|
|
Missionary
|
|
Quick and Tanky Archer Unit but with low Damage
|
|
Plumed Archer
|
|
Cheap Ship that fires multiple arrows at once
|
|
Longboat
|
|
Camel Unit with a Ranged attack, also effective at close range
|
|
Mameluke
|
|
Infantry Unit that can be trained both at the Castle and at Barracks
|
|
Huskarl
|
|
Cavalry Archer with high Movement and Attack Speed
|
|
Mangudai
|
|
Hand Cannoneer with longer range and no minimum range
|
|
Janissary
|
|
Infantry Unit that charges its attack and deals bonus damage on its first hit
|
|
Urumi Swordsman
|
|
Quick, Cheap, Squishy Infantry Unit that excels at raiding
|
|
Shotel Warrior
|
|
Heavy Cavalry Unit that generates gold when fighting
|
|
Keshik
|
|
Cavalry Archer with very inaccurate but powerful attack
|
|
Arambai
|
|
Archer Unit that ignores enemy Armor
|
|
Composite Bowman
|
|
Tanky Siege Unit that halves the Damage done to allied Units behind them
|
|
Hussite Wagon
|
|
Tanky Ship that shoots cannon balls
|
|
Turtle Ship
|
|
Upgraded Camel Rider
|
|
Imperial Camel Rider
|
|
Tanky Heavy Cavalry Unit that can be trained at Stables and deals bonus damage against Buildings
|
|
Tarkan
|
|
Tanky Heavy Cavalry Unit that empowers nearby Militia-Line Units
|
|
Centurion
|
|
Ship whose attack passes through units
|
|
Caravel
|
|
Very Tanky, Expensive and Slow Heavy Cavalry Unit with Area of Effect attack
|
|
War Elephant
|
|
Cavalry Unit that becomes an Infantry Unit when killed
|
|
Konnik
|
|
Archer Unit smiliar to a Skirmisher but with higher damage and higher health
|
|
Slinger
|
|
Infantry Unit that excels at raiding and heals when nearby Castles
|
|
Woad Raider
|
|
Infantry Unit with bonus damage against Unique Units
|
|
Samurai
|
|
Mounted Skirmisher
|
|
Genitour
|
|
Infantry Unit whose attack passes through units and deals 50% damage
|
|
Ghulam
|
|
Cheap Infantry Unit that only occupies half a slot of Population
|
|
Karambit Warrior
|
|
Cavalry Unit that can dodge enemy attacks
|
|
Shrivamsha Rider
|
|
Infantry Unit similar to a Halberdier but with longer range
|
|
Kamayuk
|
|
Infantry Unit with a ranged attack that passes through units
|
|
Chakram Thrower
|
|
Mounted Hand Cannoneer
|
|
Conquistador
|
|
Cavalry Unit that ignores armor
|
|
Leitis
|
|
Infantry Unit that slowly heals over time
|
|
Berserk
|
|
Upgrade Variation of a Hussar
|
|
Winged Hussar
|
|
All Villagers turns into this Infantry Unit after Researching a Technology at the Castle
|
|
Flemish Militia
|
|
Cavalry Archer that fires a volley of arrows
|
|
Kipchak
|
|
Light Cavalry Unit with an attack bonus against Siege Units and only costs Food
|
|
Magyar Hussar
|
|
Archer Unit with very long range
|
|
Longbowman
|
|
Slow Infantry Unit with a ranged attack
|
|
Throwing Axeman
|
|
Quick, Tanky, Cavalry Archer Unit, with an attack similar to one of a Galley
|
|
War Wagon
|
|
Infantry Unit that can build a Specific Building unique to its Civilization
|
|
Serjeant
|
|
Siege Unit that shoots multiple bullets at once
|
|
Organ Gun
|
|
Upgraded Bombard Cannon
|
|
Houfnice
|
|
Quick Archer Unit effective against other Ranged Units
|
|
Rattan Archer
|
|
Tanky, Slow, Heavy Cavalary Unit with a ranged attack
|
|
Ballista Elephant
|
|
Cavalry Unit that can be both melee and ranged
|
|
Ratha
|
|
Archer Unit with bonus damage against Cavalry
|
|
Genoese Crossbowman
|
|
Tanky, Expensive Ship that fires five arrows at a time
|
|
Thirisadai
|
|
Quick, Cheap, Anti-Gunpowder, Infantry Unit that can only be trained in the Imperial Age
|
|
Condottiero
|
|
Infantry Unit that deals bonus damage against other Infantry
|
|
Jaguar Warrior
|
|
Weaker version of the Camel Rider
|
|
Camel Scout
|
|
Infantry Unit with very high melee armor
|
|
Teutonic Knight
|
|
Upgraded Elite Skirmisher
|
|
Imperial Skirmisher
|
|
Cavalry Unit that occasionally blocks melee attacks
|
|
Iron Pagoda
|
|
Ranged Unit that throws bombs
|
|
Grenadier
|
|
Infantry Unit that causes bleeding damage
|
|
Liao Dao
|
|
Long range Siege Unit whose attacks leave burning fire
|
|
Mounted Trebuchet
|
|
Archer that fires incendiary arrows, effective against buildings
|
|
Fire Archer
|
|
Infantry Unit that, once below 50% health, loses armor but gains damage and speed
|
|
Jian Swordsman
|
|
Cavalry Unit that increases its health and damage permanently as it kills units
|
|
Tiger Cavalry
|
|
Cavalry archer that fires storms of arrows into the enemy ranks
|
|
Xianbei Raider
|
|
Infantry Unit that slows down units it attacks
|
|
White Feather Guard
|
|
Siege Unit that fires barrages of bolts from a large repeating crossbow
|
|
War Chariot
|
|
Hero that speeds up nearby units
|
|
Sun Jian
|
|
Hero that heals nearby units
|
|
Liu Bei
|
|
Hero that increases nearby units' attack speed
|
|
Cao Cao
|
|
Upgrade Variaton of the Fire Ship
|
|
Dragon Ship
|