Age of Empires II: DE - Unique Units by Definition - Statistics

General Stats
  • This quiz has been taken 19 times
    7 since last reset
  • The average score is 46 of 77
Answer Stats
Definition Unit % Correct
Infantry Unit that can heal allied units Warrior Priest
100%
Cavalry Archer with very inaccurate but powerful attack Arambai
83%
Infantry Unit that slowly heals over time Berserk
83%
Tanky, Heavy Cavalry Unit, particularly effective against other Melee Units Boyar
83%
Heavy Cavalry Unit that deals damage to nearby enemies Cataphract
83%
Tanky Heavy Cavalry Unit that empowers nearby Militia-Line Units Centurion
83%
Archer that fires multiple arrows at once Chu Ko Nu
83%
Archer Unit that ignores enemy Armor Composite Bowman
83%
Mounted Hand Cannoneer Conquistador
83%
Siege Unit that self-destructs when attacking Flaming Camel
83%
All Villagers turns into this Infantry Unit after Researching a Technology at the Castle Flemish Militia
83%
Mounted Skirmisher Genitour
83%
Upgraded Bombard Cannon Houfnice
83%
Infantry Unit that can be trained both at the Castle and at Barracks Huskarl
83%
Hand Cannoneer with longer range and no minimum range Janissary
83%
Cheap Infantry Unit that only occupies half a slot of Population Karambit Warrior
83%
Cavalry Archer that fires a volley of arrows Kipchak
83%
Archer Unit with very long range Longbowman
83%
Mounted Monk Missionary
83%
Infantry Unit that weakens the enemy's armor Obuch
83%
Slow Infantry Unit with a ranged attack Throwing Axeman
83%
Tanky Ship that shoots cannon balls Turtle Ship
83%
Mounted Archer Unit that deals bonus damage against other Mounted Archers Camel Archer
67%
Ship whose attack passes through units Caravel
67%
Heavy Cavalry Unit that charges its attack during battle Coustillier
67%
Fast but Squishy Infantry Unit with a ranged attack Gbeto
67%
Tanky Siege Unit that halves the Damage done to allied Units behind them Hussite Wagon
67%
Upgraded Camel Rider Imperial Camel Rider
67%
Infantry Unit similar to a Halberdier but with longer range Kamayuk
67%
Cavalry Unit that becomes an Infantry Unit when killed Konnik
67%
Upgrade Variation of the Longswordsman Legionary
67%
Cavalry Unit that ignores armor Leitis
67%
Cheap Ship that fires multiple arrows at once Longboat
67%
Camel Unit with a Ranged attack, also effective at close range Mameluke
67%
Cavalry Archer with high Movement and Attack Speed Mangudai
67%
Quick and Tanky Archer Unit but with low Damage Plumed Archer
67%
Cavalry Unit that can be both melee and ranged Ratha
67%
Quick Archer Unit effective against other Ranged Units Rattan Archer
67%
Infantry Unit with bonus damage against Unique Units Samurai
67%
Tanky Heavy Cavalry Unit that can be trained at Stables and deals bonus damage against Buildings Tarkan
67%
Infantry Unit with very high melee armor Teutonic Knight
67%
Very Tanky, Expensive and Slow Heavy Cavalry Unit with Area of Effect attack War Elephant
67%
Upgrade Variation of a Hussar Winged Hussar
67%
Infantry Unit that excels at raiding and heals when nearby Castles Woad Raider
67%
Weaker version of the Camel Rider Camel Scout
50%
Quick, Cheap, Anti-Gunpowder, Infantry Unit that can only be trained in the Imperial Age Condottiero
50%
Upgrade Variaton of the Fire Ship Dragon Ship
50%
Archer that fires incendiary arrows, effective against buildings Fire Archer
50%
Archer Unit with bonus damage against Cavalry Genoese Crossbowman
50%
Ranged Unit that throws bombs Grenadier
50%
Upgraded Elite Skirmisher Imperial Skirmisher
50%
Infantry Unit that deals bonus damage against other Infantry Jaguar Warrior
50%
Heavy Cavalry Unit that generates gold when fighting Keshik
50%
Hero that heals nearby units Liu Bei
50%
Light Cavalry Unit with an attack bonus against Siege Units and only costs Food Magyar Hussar
50%
Siege Unit that shoots multiple bullets at once Organ Gun
50%
Infantry Unit that can build a Specific Building unique to its Civilization Serjeant
50%
Quick, Cheap, Squishy Infantry Unit that excels at raiding Shotel Warrior
50%
Cavalry Unit that can dodge enemy attacks Shrivamsha Rider
50%
Quick, Tanky, Cavalry Archer Unit, with an attack similar to one of a Galley War Wagon
50%
Infantry Unit that slows down units it attacks White Feather Guard
50%
Cavalry archer that fires storms of arrows into the enemy ranks Xianbei Raider
50%
Hero that increases nearby units' attack speed Cao Cao
33%
Infantry Unit whose attack passes through units and deals 50% damage Ghulam
33%
Cavalry Unit that occasionally blocks melee attacks Iron Pagoda
33%
Infantry Unit that causes bleeding damage Liao Dao
33%
Heavy Cavalry Unit that is empowered when near other Cavalry Units Monaspa
33%
Long range Siege Unit whose attacks leave burning fire Mounted Trebuchet
33%
Archer Unit smiliar to a Skirmisher but with higher damage and higher health Slinger
33%
Hero that speeds up nearby units Sun Jian
33%
Tanky, Expensive Ship that fires five arrows at a time Thirisadai
33%
Infantry Unit that charges its attack and deals bonus damage on its first hit Urumi Swordsman
33%
Tanky, Slow, Heavy Cavalary Unit with a ranged attack Ballista Elephant
17%
Infantry Unit with a ranged attack that passes through units Chakram Thrower
17%
Infantry Unit that, once below 50% health, loses armor but gains damage and speed Jian Swordsman
17%
Cavalry Unit that increases its health and damage permanently as it kills units Tiger Cavalry
17%
Siege Unit that fires barrages of bolts from a large repeating crossbow War Chariot
17%
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