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EToH Terminology Quiz

Name the EToH term from the definition. (Note: these terms are taken directly from the "EToH Terminology" page on the EToH wiki.
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MendanSmiles
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Last updated: January 23, 2026
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First submittedDecember 18, 2025
Times taken47
Average score74.4%
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Description
Term
Tower Types
Refers to a specific Floor number. Most towers have 10 floors.
F# (ex. F4)
A broad category for the game's hardest difficulties, typically Insane through Catastrophic. These levels often ban certain items like Vertical Mobility.
Soul-Crushing (SC)
The official ranking system for all towers.
Difficulty Chart (DC)
Platforms activated by buttons that allow players to skip sections if they fall.
Button Progress (BP)
The concluding, often most difficult, part of a tower.
Final Stretch (FS)
A situation where a player becomes stuck and cannot escape or die, forcing a restart.
Softlock
An inescapable pit, often lined with killbricks, that results in a softlock.
Death Pit/GBJ
A legitimate mechanic that replaced the older "Corner Clip" glitch; it allows players to teleport past certain corners by pressing 'F' or tapping the screen.
Corner Flip (CF)
Advanced movement techniques involving flicking the camera while jumping (or not jumping) at vertical seams to ascend surfaces.
Wallhop/Wallwalk
Utilizing the /e dance2 emote to glitch through thin walls.
Dance Clip
Common shorthand for "Good Game," "Easy," and "Good Luck".
GG/EZ/GL
The farthest a player has reached in a tower.
PB/NPB
A title for players who have conquered at least one Soul-Crushing tower.
EO/Elite Obbyist
The physical object at the end of a tower that grants a badge and completion.
Winpad
Term for a tower that was previously planned but is no longer being added to the game.
Deconfirmed
World/Area Definitions
The first world, housing the Rings.
The Great Inferno (TGI)
The second world, housing the Zones.
Spatial System (SS)
A planned final area for The Great Inferno.
The Final Stretch (TFS)
A planned final area for the Spatial System.
The Void's Farewell (TVF)
Ring 0, designed for beginners.
Purgatorio (Purg)
The subrealm for Ring 1.
Forgotten Ridge (FR)
The subrealm for Ring 2.
Garden of Eeshol (GoE)
The subrealm for Ring 4.
Silent Abyss (SA)
The subrealm for Ring 5.
Lost River (LR)
The subrealm for Ring 6.
Ashen Towerworks (ATw)
The subrealm for Ring 8.
The Starlit Archives (TSA)
The (upcoming) subrealm for Zone 1.
Steelspire Horizon (SH)
The subrealm for Zone 2.
Arcane Area (AA)
The subrealm for Zone 3.
Paradise Atoll (PA)
Miscellaneous Definitions
The term for solid parts in a tower.
Can-Collide True (CCT)
The term for non-solid parts that players will fall through.
Can-Collide False (CCF)
A specific "Killbrick" that emits smoke; touching it teleports the player back to a previous checkpoint rather than damaging them.
Death Brick
A specific "Killbrick" that will instantly kill you with no second chances.
Instakill Brick / Instakill
Platforms that either cover a small section (Partial) or the entire tower frame (Full) to catch falling players.
Safety Net
A non-canon difficulty sitting above Catastrophic, often found in subrealms like Pit of Misery.
Horrific
A non-canon difficulty sitting above Horrific, often found in subrealms like Pit of Misery.
Unreal
A special difficulty used by staff for towers where the exact difficulty is undetermined.
Gingerbread
A joke difficulty introduced in late 2024 for specific holiday or event towers like Tower of Eve Is Ent.
Eschaton
A legacy difficulty that symbolized an impossible tower at that current moment.
nil
A legacy difficulty that symbolized an absolutely impossible tower forever.
TooHard
Community-Made Definitions
A term for anthropomorphized tower characters often found in community fanart.
TowerHuman
The Saturn-shaped mascot of the game.
Ringo
A community-made term to describe a second part of a floor, like in ToSM or ToI.
B-Side
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